WebGL chunks is a set of helper functions that help enable code reuse
and utilize higher-level abstractions in your GPU kernels.
To use chunk, you must type
Some chunks are used under the hood, it is:
main- Used to wrap operations into a smart entry point.
float- Used as a polyfill the float textures on some devices.
Returns pixel data of
texture with the same
coordinates as current operation pixel.
|y||float||coordinate of needed pixel|
|x||float||coordinate of needed pixel|